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Website is ©2001-Present Nitehawk Interactive. Website design by Nitehawk Jarrett. The d20 system logo is property of Wizards of the Coast and is used according to the d20 license. Creatures & Chaos, Outcastia, and all original material referring to each is ©Nitehawk Interactive.

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Outcastia Campaign Sourcebook (Book I: World Tour)
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This started out as a one book project, but it has grown so large that we have to split it into three volumes. The first book of the series, World Tour, takes you on a virtual walkabout of the Taerra-Sol world.
- Visit the legendary country of Outcastia or the xenophopic country of Alagar which holds a longstanding hatred for anything Outcastian. Or sail the seas to the Isles of the Winds to frolic with the Centaurs who dwell there.
- Learn the monetary system from the highly prized Outcastian Royal Draco to the lowly Larva piece of Nezria. Or throw away all your coins by handing them over to the Royal Currency Exchange in Outcastia for paper Cregit's. But be warned paper money isn't accepted everywhere you may go.
- Travel through the Sponagle Swamps and try your best to survive a trip through the infamous Black Forest if you dare.
- Or go further north to visit the city of Nightwatch as it watches over the evildoings within the forest beyond.
- Not much for those of non-human blood? Then you will feel right at home in the nation of Alagar. It's xenophobic citizens both fear and hate the nation of Outcastia for it's defeat many, many, cycles ago and for its diversity.
World Tour is the first book in a three book series for Outcastia. The final two will be:
- Book II: Player's Handbook; filled with new races, classes, equipment and other assorted goodies for the adventurous player who wants to delve more deeply into this setting.
- Book III: Campaign Master's Guidebook; The essentials for any CM who wants to run a successful gaming session in Outcastia.
These three books will also be available, digital only, in an all-in-one monster volume shortly after Book III's release.
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